dla Legendo Entertainment w Remote / Offsite
opublikowane przez Legendo Games
Praca stała Programowanie
We’re looking for passionate and independent C++ programmers to help construct a next-generation pinball engine for Windows, Xbox One, PlayStation 4 and iOS/tvOS.
You have no problem finding your way around large code-bases, every issue you encounter is just another opportunity to improve existing code.
We hope to find a remotely located, highly motivated, independent, focused and organized person capable of working on multiple tasks at the same time.
We use Visual Studio, Xcode, RedMine, Git/Sub-Version to manage code, describe tasks, follow-up on issues, and to maintain content and artwork assets.
Location
Job Description:
Skills:
Prior experience with GPU APIs and proprietary OpenGL/DirectX engines in Windows, macOS, and iOS
Experience working on PlayStation, Nintendo, and Xbox console platforms would be advantageous.
Using tabs (not spaces) you write simple, data oriented code that is easy to read, easy to debug, easy to maintain, and easy to optimize.
A university degree in Computer Science would be favorable.
We expect that you have exceptional C++ skills coupled with strong math abilities and strong knowledge of object-oriented programming.
*Good understanding of gameplay systems: camera, physics, player control, game objects and related logic and “actor AI”.
*Strong written and verbal English skills.
Please send your resume or CV to hr@legendo.com if you are interested in this position.
(Unfortunately, due to the high quantity of resumes that we receive every week; we will be unable to get back to you if we have passed on your application).
Data publikacji: 2018-04-30
Liczba wyświetleń: 178