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Lead Character Artist

dla People Can Fly w Warszawa

Praca stała Grafika i animacja


People Can Fly is looking for a Lead Character Artist. We expect you to lead the team of 6 character artists and deliver a top quality models by yourself.

This person will be responsible for

  • Managing a team of artists, keeping the team on track and motivated
  • Creating high quality characters, creatures and weapons suitable technically and artistically
  • Facilitating communication, providing feedback (incl. Art Director and Creative Director) and solving technical challenges
  • Tuning (or creating) surface shaders for in-game characters
  • Working with Animators to ensure the character can be rigged and animated properly
  • Working with Lead Artists and Concept Artists to set the visual style and quality bar
  • Developing new techniques that push the quality and performances we can achieve
  • Working with production team on tasks assignment and a team schedule.

Qualifications

  • 5+ years of experience in developing character models and textures as a Senior Character Artist or Lead Character Artist
  • Shipped game title experience (credits in at least 3 AAA titles as at least a Character Artist)
  • Lead by example and hands-on style of management
  • Leadership skills and ability to schedule a team
  • Full understanding of the character art pipeline and to work with other departments to create efficiencies
  • Ability to create believable characters that are full of life and personality.
  • Ability to adapt to, and innovate, new styles and techniques
  • Strong organic modelling skills (human faces, clothing, believable creatures.)
  • Strong hard-surface modelling skills (armour, weapons)
  • Very good knowledge of major 3D software packages (Maya, Max, or Modo, and ZBrush, marvelous Designer, Substance Painter.)
  • Experience with the following is a plus: Creating surfaces shaders, rigging, animation, character concept art, and using the Unreal Engine
  • High work ethic and self-motivated
  • Passion for Games

Language

  • English and/or Polish language skills (everyone in our studio speaks English, but Polish language skills are a plus)

Please provide a signed clause:

"I hereby consent to the processing of my vital and personal data in so far as this is required under the ongoing and future recruiting processes, in accordance with the Act of August 29, 1997, on the Protection of Personal Information (JoL no. 133, item 883).”


Data publikacji: 2017-11-17

Liczba wyświetleń: 110