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VFX Technical Artist

dla 8Bit Studio w Shanghai
opublikowane przez 8Bit

Praca stała Grafika i animacja


Our Client is a Shanghai based studio set up in 2014; over the last few years they’ve been focusing on VR/AR. Their team is currently working on two larger projects- game and PC/mobile cross platform survival action game and hence they need people with experience and that can hit the ground running. A right fit candidate will be offered a competitive salary; candidate’s preferred location is China, exceptional talents will be offered a relocation.

Right now we are looking for a VFX Tech Artist to join their international team.

Your responsibilities will include:

Create digital assets in Houdini for use in game with Unreal Engine (procedural objects, rocks and vegetation, terrain processing, etc)
Create tools to integrate Houdini processes in Unreal Engine
Work closely with Level designers and artists to maintain the processes and streamline production pipeline
Help resolving rendering budgets and other technical constraints related to real-time performance in UE4
Execute FX tasks in Houdini
Improve workflows across art and engineering teams
Requirements:

Advanced Houdini knowledge and practical experience
Experience in developing games for various platforms
Familiarity with Substance Painter/Substance Designer
Knowledge of C++

Salary range: USD 90-110k
contact: monika@8bitplay.com


Data publikacji: 2019-01-17

Liczba wyświetleń: 485