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VFX Artist

dla People Can Fly w Rzeszów

Praca stała Grafika i animacja


People Can Fly is looking for an experienced VFX Artist.

This person will be responsible for

  • Creating ambient environment effects that enhance mood, tell a story, and make the world feel alive

  • Working with the designers to create effects for scripted events and story moments

  • Creating gameplay effects that make the world feel exciting, and that give the player necessary gameplay feedback

  • Working with the lighting department to create atmosphere, a sense of depth in the scene, and to reinforce the color palette.

  • Creating high-fidelity effects for cinematics and marketing material

  • Innovating new techniques for next-gen hardware, and work with the engineers to expand the vfx toolset

  • Analyzing the scene for performance issues, and ensure all effects are built in the most efficient way possible

  • Using every tool at your disposal to create effects for the game (traditional particles, pixel shaders and vertex shaders for animated materials, baked physics simulations, stock animation, etc.)

Qualifications

  • A critical eye for the timing, animation, and motion of real world objects and visual effects

  • Experience with a variety of techniques and tools for creating vfx animation (standard particle systems, fluid sims, physics sims, etc.)

  • An understanding of the constraints of real-time vfx is critical.

  • Experience creating pixel and vertex shaders

  • Ability to create all source art needed for vfx (textures, geometry, flipbooks, normal maps, vector field textures, etc.)

  • Desire and knowledge of how to push our effects and editing tools further

  • Ability to collaborate with Artists, Designers, and Programmers to work through artistic and technical challenges.

  • Ability to think outside the box to come up with more efficient techniques

  • High work ethic and self motivated

  • Passion for Games

Preference to applicants with

  • At least 2 years of video game industry experience in a related position

  • Experience working with Unreal Engine is a plus

  • HLSL shader creation experience is a plus

  • Texturing, modeling, skinning, animation, or lighting experience is a plus

  • Shipped-title experience

Language

  • English and/or Polish language skills (everyone in our studio speaks English, but Polish language skills are a plus)

Send application here


Data publikacji: 2019-08-27

Ofertę obejrzano: 402 razy