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Sound Designer

dla Techland w Wrocław

Praca stała Audio


Founded in 1991, Techland is a renowned global publisher, distributor, and developer of video games. Our titles – especially Dying Light and Dying Light: The Following as well as the Dead Island and the Call of Juarez game series – achieved an international success and won millions of fans. Dying Light, which launched in 2015, has been played by more than 14 million people to date. In 2016 the company joined the international publishing market as Techland Publishing, and announced development of two triple-A titles: Dying Light 2 and a fantasy action RPG game. Thanks to industry-leading specialists and use of latest technology, Techland is committed to delivering unforgettable experiences and innovative entertainment to players around the world.

We’re currently looking to fill in the following position
Sound Designer

Responsibilities:

  • designing and mixing sound effects,
  • ensuring audio and vision consistency,
  • collaborating with the Audio Team to assess the scope of projects,
  • quality assurance for the implementation of audio assets,
  • integrating audio content using Wwise, scripting, and other in-house software.

Requirements:

  • 3 years of industry experience in a video game or post-production setting,
  • 1 shipped AAA title or equivalent film credits in a sound design role,
  • excellent skills with sound editing tools such as: Reaper, Sound Forge,
  • experience in working with Wwise,
  • proven skills regarding editing and matching sound-to-picture,
  • being used to work on tasks autonomously and to deliver results on time,
  • being able to work with equal effectiveness, both solo and as part of a project team,
  • ability to closely adapt the audio vision
  • excellent written and verbal communication skills,
  • solid interpersonal skills; you are able to interact well with other teams,
  • fluency in English.

Data publikacji: 2019-06-14

Liczba wyświetleń: 618