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Cinematic/Camera Artist

dla Bloober Team w Kraków

Praca stała Grafika i animacja


If you’re searching for something more than just a workplace, if you want to be a co-creator rather than just another cog in the machine, if you want to go down in the history of the game industry working as a part of great productions – read this ad. Bloober Team S.A. is not only a leading horror producer, with strong financial ground beneath it, a clear strategy and perhaps most interestingly, a portfolio of pending productions. Most of all, it’s a place of business with a comfortable and open working atmosphere, and a great team working with passion soon to be found on the new generation of consoles. If you’re looking not only for a well-paid job, but also a great atmosphere and the opportunity to be remembered for your work – apply to this position:

Cinematic Artist

Our Cinematic Team is a responsible for creating storydriven non-interactive and interactive in-game sequences in our upcoming games. As a additional to cinematic stuff team have big impact on camera layout and adding to games cinematic feelings. We are looking for someone who can look as filmmaker and at the same time adapt this look to storydriven games.

Within this role you will be responsible for:

  • Create awesome scenes based on script provided by our Script Department,
  • design and preparing blockout for future sequences,
  • create nice looking camera layout to improve visual impact of a location,
  • communicate with Leads, Animators and Designers to improve quality of final products,
  • complete tasks on time in high quality,
  • follow and maintain pipelines and technical requirements.

Feel free to apply if you have:

  • Good knowledge of cinematography, acting and editing, not necessary in video games,
  • good knowledge of computer animation,
  • good understanding of directing scenes which represent a specific mood,
  • ability to quickly learn new software on your own,
  • technical problem-solving,
  • excellent verbal and written communication skills,
  • ability to communicate in English with coworkers,
  • open-minded and ready for new challenges.

Will be nice if You have knowledge about:

  • Video editing software like: Adobe Premiere, Davinci Resolve, etc.,
  • animation in 3d software like: Autodesk 3ds Max, Autodesk Maya, MotionBuilder,
  • importance of light and color and how to use them,
  • understanding of a game industry,
  • sketching storyboards,
  • motion capture.

What do we have to offer:

  • Earnings fitting to your skills and experience,
  • possibility of long-term cooperation on current and upcoming projects,
  • work in a creative environment, in a committed team of game enthusiasts,
  • work in a modern, comfortable office,
  • flexible working hours, days off, private healthcare, and working with new technologies.

If interested, please send your resume in English to: jobs[at]blooberteam.com.
As an e-mail subject please put: Cinematic Artist [BTIM].

We will only contact candidates that have been selected for an interview.

Dear Applicant,
Bloober Team applies the highest standards of protection for personal data and specific data. You can find detailed information, on how we process your data and what your rights are, here: https://www.blooberteam.com/s/rekrutacja-CV-ENG.pdf Based on Article. 13 para. 1-2 of the Regulation (EU) 2016/679 of the European Parliament and of the Council of 27 April 2016 on the protection of individuals with regard to the processing of personal data and on the free movement of such data and repealing Directive 95/46 / EC (OJ. UE L 2016, No. 119) - later in the GDPR, the Bloober Team informs you that you must provide your personal data and give consent to their processing in order to be able to contact Bloober Team and to apply for any job position. By joining the recruitment process, you are giving the consent for personal data processing by Bloober Team.


Data publikacji: 2019-11-19

Liczba wyświetleń: 565