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Tech Artist (UE4)

dla Covenant.dev S.A. w Warszawa

Praca stała Programowanie


COMPANY DESCRIPTION
Covenant is a new game development studio being formed in Warsaw, Poland. As an indie creative house, the company will focus on offering well-executed, fresh gameplay experiences. First studio's product will be a multiplatform (PC & consoles) title based on an original IP. Covenant is led by Stan Just - an Executive MBA graduate and a former Producer of CD PROJEKT RED & 11 bit studios.

JOB DESCRIPTION

  • Participating in an iterative game design process by cooperating closely with designers, artists and programming staff
  • Creating materials and shaders for characters, creatures, environment assets, and props
  • Setting up proper lighting, fog, color grading, and post-process effects to improve the visuals of every level
  • Setting up the pipeline and tools for procedural content creation
  • Creating impressive and efficient in-game visual effects
  • Using diagnostic tools to examine the current content and identify areas for performance improvement
  • Tracking and fixing bugs

QUALIFICATIONS

  • Solid knowledge of Unreal Engine Blueprints, materials, and level streaming
  • Minimum a year of game industry experience
  • Good understanding of hardware and software technical limitations and challenges
  • Good understanding of trigonometry and vector math
  • Good understanding of level design, environment art, animation or coding
  • Experience with various software packages including Maya, Photoshop, Zbrush/Mudbox, Substance Designer
  • Professionalism and a high work ethic
  • Passion for games
  • Advanced English language skills

NICE TO HAVE

  • Solid knowledge of Unreal Engine 4
  • Solid knowledge and experience in using Houdini for games and/or movie production
  • Experience writing in various scripting languages: MAXScript, Python, MATLAB
  • Scripting and plug-in writing skills with Maya, Python or C++ is a plus
  • Shipped a PC/console video game
  • BS (or higher) in Computer Science or similar discipline (Physics, Math, EE, etc.)

WE OFFER

  • A full-time job in a small, indie studio
  • Highest organizational standards with a strong emphasis on long-term planning
  • No crunch policy with core hours from 9 to 12
  • An option to work remotely for the remaining time (up to 40h/week)
  • From 20 to 26 days of paid vacations per year
  • Competitive salary and a very attractive profit-sharing bonus system
  • Regular salary raise scheduled for every 12 months
  • Fresh fruits in the office, a wide choice of tea and coffee
  • Private healthcare and sports package
  • A well-connected serviced office vis-à-vis Westfield Arkadia

Data publikacji: 2019-11-25

Liczba wyświetleń: 296