People Can Fly is looking for a talented and passionate Combat Designer with design experience in TTP / shooter / cover shooter games, with a good sense of combat oriented player experience and ability to share his ideas and design insight to cross-discipline team-members responsible for combat mechanics and systems.
The ideal candidate should have proven experience designing moment-to-moment gameplay, controls, weapons, enemies and abilities and creation of engaging combat encounters for modern AAA multiplayer titles.
Responsibilities
- Create, pitch and prototype gameplay ideas for core combat and moment-to-moment mechanics and systems, combat characters, their feel, behavior, abilities and encounters in various settings
- Implement combatant character with animations and behavior using state machines, behavior trees, visual effects, sound effects & combat encounters with arena layouts and pacing using provided level design tools and various other scripting systems
- Create designs documents, content briefs, system outlines, and other means of sharing all the necessary information with involved teams
- Collaborate with multiple disciplines, ensuring the correct partners are involved and informed throughout the development process
- Remain current on industry trends, including new game genres, new game design methods and techniques, and trending audio visual excellence
Qualifications
- Good knowledge of Unreal Engine 4
- At least 3+ years of experience in the production of games for consoles and PC
- 2+ years of experience shipping AAA TTP / shooters titles in combat or systems design roles
- At least 1 shipped title in a combat designer role, with a history of successful features
- Exceptional ability to conceptualize, pitch, and implement game systems and features using various tools, technology, and visual language
- Clear understanding of creative and game development processes
- Experience with online action games
- High work ethic, self-motivation and initiative
- English and/or Polish language skills (everyone in our studio speaks English, but Polish language skills are a plus)
Preference to applicants with
- Familiarity with scripting languages and a strong foundation in math
- Good understanding of systems design, player psychology, and emerging industry trends
- Experience with versatile game development tools such as Unity and Unreal.
What we offer
- A competitive salary and performance-based bonuses
- Personal development opportunities and the possibility to work in a multicultural environment
- Work in a creative team with people full of passion for what they do
- Private health care including dental treatment & MultiSport card
- Business trips and integration events
- Comprehensive assistance in relocation
- Fresh fruits, snacks, and beverages for everyone in the office
- Free library with a wide range of games and books
- In-company English language classes and Polish lessons for foreigners