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UX/UI Designer a.k.a. Runesmith

dla Vile Monarch w Warszawa

Praca stała Design


Vile Monarch, a hard rock games studio from Warsaw, is looking for someone who is able to design and execute clear, ergonomic and intuitive game interfaces. Currently more than 40 royal followers reign in the studio, including veterans (who worked on This War of Mine, The Witcher series, Dying Light or Hard West), that in 5 years shipped 4 successful games, conquering PC, Android, iOS, PS4, Xbox One and Switch.

  • Crush Your Enemies - multiplatform bite-sized RTS
  • Oh...Sir!! The Insult Simulator - hit party game based on building absurd sentences
  • Oh...Sir! Hollywood Roast - a spin-off in the world of film
  • Weedcraft Inc - ambitious tycoon game about the marijuana industry

Vile Monarch feeds on creativity - we love making fresh things of different sizes, for different platforms, in different genres. We focus on compelling fantasies served through expertly designed game systems. Currently we’re working on 3 bigger, unannounced titles: one of them is a 3D management strategy game which is in the late pre-production phase, the other is an ambitious 2D project already being developed in full swing. Finally, we have an early stage 3D management game in a magical setting, where a professional UX/UI designer is needed to take full responsibility of game usability, setting its information hierarchy and communicating his/her ideas to other developers.

Requirements

  • Experience in designing interactions between user and system, preferably in 3D games.
  • Understanding specificity of creating interfaces for games. A skill of using the game world and space for communication (both diegetic and non-diegetic).
  • Ability to explain your vision fast and clearly on interactive and non-interactive mockups as well as preparing documentation.
  • Discipline and self-reliance, organized work style
  • Very good English, both spoken and written
  • Willingness to work full-time in Warsaw
  • Love for games, knowledge of various platforms and genres

Nice to have

  • Experience in creating game interfaces
  • Technical skills of setting up UI in any game engine (preferably in Unity)
  • Understanding of graphic design and ability to occasionally prepare assets for GUI
  • Love for games, rock music and consumption of Perła on Wisła shore

We offer

  • Fair salary
  • Important role in an ambitious game (or games!). We aim for compact, mid-scale projects (1-2 years of development, 10-30 people)
  • Stable full-time job with flexible work hours
  • Working in a comfortable, air-conditioned office close to a metro station (Dworzec Gdański). Bonus: it’s on the 23rd floor, so the view is stunning.
  • Encouragement for self-development: we often sponsor conference attendance, organize in-house lectures and have a library of specialistic books.
  • Design meetings where we teach each other about challenges and solutions from other projects and design theory
  • Emphasis on mutual care and mental health (including professional support)
  • Very informal, friendly atmosphere - gaming and partying together, company trips, a fridge full of beer
  • Private medical care, MultiSport benefit cards

So you think this is something for you? Send us your résumé with attached portfolio including realized UI showcases to jobs@vilemonarch.com along with this GDPR bit:

"I hereby agree to the use of my personal data included in the recruitment application (including CV) in the recruitment process for the position indicated in the job offer published by the company Vile Monarch Sp. z o. o. Sp. k.".

If you are also interested in participating in future recruitment processes, please also include the following consent:

"I hereby agree to the use of my personal data included in the recruitment application (including CV) in future recruitment processes organized by the company Vile Monarch Sp. z o. o. Sp. k.".


Data publikacji: 2020-10-07

Liczba wyświetleń: 409