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Senior Gameplay Designer

dla Failcore w Fully Remote

Praca stała Design


Failcore is a fully remote studio that started with a small, self-published game, then a little bigger game with a publisher, and now is making its biggest and best game yet - together with a well-known, western publisher. The unannounced title is a premium FPP survival builder set in a fascinating historical setting.

It's good to be in a place that is just starting up. Although we already have an experienced team of industry veterans working together, we deeply feel that the best things are yet to come. We would love to have you with us and help us grow to our full potential - together.

We were fully remote before the pandemic, and we still will be after it ends. Not everyone is suited for working from home or while traveling around the world - but for those who are, this can be a perfect place.

Requirements:

  • At least one game shipped - preferably AA or AAA, but a well designed Indie will do
  • Great work culture and responsibility
  • Deep understanding of game-design fundamentals
  • Understanding of UE 4 Blueprints OR technical skills in other engines is a must
  • Bonus for a deep understanding of the Survival genre

Perks:

  • 7-11k PLN NETTO / month
  • Company shares for early employees / bonuses for good results
  • 24 paid days free of work
  • Flexible work time
  • A professional and respectful environment

Direct contact: hello@failcore.games
More about us: http://failcore.games

Please see our GDPR recruitment policy


Data publikacji: 2021-04-27

Liczba wyświetleń: 533