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3D Artist a.k.a. Space Shapeshifter

dla Vile Monarch w Warszawa lub Wrocław

Praca stała Grafika i animacja


Vile Monarch, a hard rock games studio from Warsaw, is looking for someone who knows how to put “art” in “gamedev is teamwork, and I’m doing MY PART”. Currently, more than 65 royal followers reign in the studio, including veterans (who worked on This War of Mine, The Witcher series, Dying Light or Hard West), that in 6 years worked on 5 different games, conquering PC, Android, iOS, PS4, Xbox One and Switch.

  • Growing Up - upcoming life sim with visual novel elements, standing out with its unique art and mature take on childhood/parenting
  • Weedcraft Inc - ambitious tycoon game about the marijuana industry
  • Oh...Sir! The Insult Simulator series - hit party game based on building absurd sentences and its movie-inspired spin-off
  • Crush Your Enemies - multiplatform bite-sized RTS

Vile Monarch feeds on creativity - we love making fresh things of different sizes, for different platforms, in different genres. We focus on compelling fantasies served through expertly designed game systems. Currently, we’re working on several unannounced titles: each very different, there’s realism and fantasy among them, humor and maturity, 3D art and 2D. The biggest one is an ambitious city builder. We need a versatile 3D artist, able to create amazing models of different kinds from scratch. The art team is strong as hell, heading in a very unique direction conceived by our experienced art director and veteran lead 3D artist. Do you have what it takes to join them?

Requirements

  • Experience with Blender, Substance Painter and Photoshop
  • Skilled in interesting game environments
  • Experience with UVs and PBRs
  • Ability to work within goals and assumptions, supporting the game’s high vision
  • Efficiency in teamwork and communication, discipline of feedback (both given and received)
  • Familiarity with different kinds of games, films, and culture in general
  • Discipline and self-reliance, organized work style
  • English on communicative level, both spoken and written
  • Love for games, knowledge of various platforms and genres

Nice to have

  • Participation in finished projects
  • Experience in working with textures
  • Familiarity with Substance Designer
  • Basic knowledge of rigging, animation and shaders
  • Solid art background: color, perspective
  • Prior work in Unity
  • Willingness to work fully in Warsaw or Wrocław
  • Love for beer, rock music, and communicating fluently in GIFs

We offer

  • Fair salary
  • An important role in an ambitious game (or games!). We aim for compact, mid-scale projects (1-2 years of development, 10-30 people)
  • Stable job with flexible work hours
  • Working in a comfortable office close to a metro station (Dworzec Gdański), overlooking the whole of Warsaw
  • … OR in the heart of Wrocław, among universities and beautiful old townhouses (plac Grunwaldzki)
  • Encouragement for self-development: we often sponsor conference attendance, organize in-house lectures and have a library of specialistic books.
  • Emphasis on mutual care and mental health (including professional support)
  • Very informal, friendly atmosphere - gaming and partying together, company trips, a fridge full of beer
  • Private medical care, MultiSport benefit cards

So you think this is something for you? Send us your résumé and art portfolio to jobs@vilemonarch.com along with this GDPR bit:

"I hereby agree to the use of my personal data included in the recruitment application (including CV) in the recruitment process for the position indicated in the job offer published by the company Vile Monarch Sp. z o. o. Sp. k.".

If you are also interested in participating in future recruitment processes, please also include the following consent:

"I hereby agree to the use of my personal data included in the recruitment application (including CV) in future recruitment processes organized by the company Vile Monarch Sp. z o. o. Sp. k.".


Data publikacji: 2021-08-23

Liczba wyświetleń: 428