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Material Artist

dla Anshar Studios w Katowice lub zdalnie

Praca stała Grafika i animacja


Material Artist

Founded in 2012, Anshar Studios focuses on 1st and 3rd party game development for all major gaming platforms. 

Currently, we're employing over 100 specialists in our studio in Katowice and we are very open to new talented developers willing to join us on site or remotely from Poland.

Working with Anshar gives you the opportunity to develop your skills, participate in challenging projects, and team up with a bunch of skilled people with a passion for video games.

Material Artist

Anshar Studios is looking for a talented Material Artist to join our team on-site in Katowice or remotely from Poland.

Responsibilities:

  • Creation and optimization of Texture/Material
  • UV layout for tiling and 0-1 mapped textures
  • Continuous growth and knowledge sharing
  • Manage texture and shader efficiency
  • Create benchmark environment surfaces that set high visual and technical standards
  • Imagine, craft and produce textures, surfaces, and materials that range from realistic to stylized
  • Collaborate closely with 3D modelers and Tech Art
  • Match art styles defined by the art director/concept art

Requirements:

  • High-quality portfolio (tiling, masked, atlas, trim sheet of efficient node-based materials)
  • Solid understanding of visual language - texture, color, scale, composition, proportion, lighting, etc
  • Experience working on environments Texture/Material Artist or similar for games
  • Experience in multiple surfacing applications (eg. Substance Suite, Quixel Mixer)
  • Ability to create proper UV layout and tiling textures for games
  • Working experience with baking textures from high res meshes
  • Solid understanding of PBR Workflows, UVs, and surface/light interactions.
  • Strong problem-solving skills and ability to work under minimal supervision
  • Strong knowledge of the latest trends, technologies, and tools for creating game visuals
  • File organization and time management skills
  • Strong communication skills
  • Minimum 2 years of relevant industry experience
  • Intermediate English (B1/B2 level)

Pluses:

  • Experience with shipping titles on consoles (Nintendo Switch, Xbox, Ps4)
  • Experience using unreal materials and physically based rendering (PBR) workflows
  • Ability to sculpt and paint highly detailed 3D and 2D images
  • Experience in Blender, Zbrush, Mari, or similar
  • Experience in photography and photogrammetry
  • Knowledge about material blending systems
  • Passion for video games
  • Strong artistic skills in some field (modeling, texturing, etc.)
  • Fluent English (C1/C2 level)

We offer:

  • Flexible work hours
  • Private life and health care insurance
  • Co-financing of Multisport cards
  • English lessons
  • Help with relocation
  • No crunch
  • No non-compete policy
  • Pet-friendly office
  • Co-financed, and treated as workdays, participation in a selection of conferences and workshops

Submission / Portfolio Instructions:

  • CV is required
  • Cover Letter is optional
  • Portfolio and/or reel demonstrating relevant skills is required
  • Must be willing to complete an art test if requested

Data publikacji: 2023-01-23

Liczba wyświetleń: 558