dla Bones Studio w Warszawa / na miejscu
Praca stała Grafika i animacja
Company:
Our mission is to contribute to the global gaming and cinematic industries by constantly improving the quality of 3D animation.
Bones is a fully equipped production studio specializing in motion capture and all-purpose character animation. As one of the biggest performance capture studios in Europe we work on many AAA games and various cinematic productions.
Our work extends beyond traditional animation - we are a leader in applying artificial intelligence to 3D character animation. Our flagship achievement is creating the world's largest human motion dataset, which we continuously develop, refine, and license to some of the biggest technology companies in the world.
Today, BONES is redefining how machines learn to move - providing the data that trains digital humans in games, the metaverse, and AI tools, and soon, robots that coexist with us in the physical world.
We're growing fast - and we need someone to help us build a team and culture as ambitious as our mission.
Position description:
Our mission is to constantly improve the quality of 3D animation in new games and in the film industry. You will be part of a top-notch team of developers, 3D artists and animators dedicated to working on an innovative change in the way 3D animation is created in the games and film industry. You'll be conducting motion capture sessions for many fantastic projects, and you'll also be involved in building the world's largest motion capture database for teaching neural networks!
Your day-to-day duties will include:
Requirements:
We offer:
How to apply:
Please send your applications to career@bones.studio
Please drop us a few lines about why you think you are a perfect fit for this position!
Data publikacji: 2026-06-09
Liczba wyświetleń: 92