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UE4 Material / Technical Artist

dla Drago entertainment sp. z o.o. w Kraków
opublikowane przez DRAGO entertainment S.A.

Praca stała Grafika i animacja


We are looking for a material / technical artist to work with us on Unreal Engine 4 projects. Primarily we need someone who is interested in creating various materials for game related mechanics (rivers, ice, snow traces, dynamic weather systems, ocean waves and oceans etc.)

Also working with programmers (or on your own) in implementing various mechanics from the visual side.

Our focus currently is on PC games, but will expand to consoles and possibly handheld devices in the future.

Requirements:
Good knowledge of Unreal Engine Material Editor
Good base technical understanding of Materials
Ability to create own Materials & Textures in Substance Designer / Substance Painter
Ability to communicate in English
Ability to help 3D Artists / Texture Artists in creating optimized materials
3 years of experience or a commercially released project

Bonuses:
Ability to write your own shaders
Ability to prototype your own mechanics connected to the material / tech idea you created through blueprints or code.

Every application should include CV & Portfolio / Examples of work. Applications without them will not be considered.

If you are willing to join our team please send your application to:
praca@drago-entertainment.com


Data publikacji: 2019-05-29

Liczba wyświetleń: 141