dla Flying Wild Hog w Rzeszów
Praca stała Programowanie
Flying Wild Hog is a game development studio composed of a veteran team with proven track records in developing and delivering top games. The studio is based in Poland with headquarter in Warsaw and office in Cracow. We’ve been creating games for 10 years and we can say with confidence we’re good at it. We are experienced artists, programmers and other professionals of various crafts who take great pride in our handiwork. Our studio is a place where creativity and learning are at the core, giving everyone in the studio the opportunity to thrive and perform at their best. This is a place to make great entertainment for players around the world! Sound good? Great. Let’s make awesome games together.
About the position:
As an Engine Programmer, you will work within cross-functional teams to deliver features on-time and to a high level of quality. You will be part of a team that is responsible for planning, implementing and maintaining core engine features that encompass rendering, networking and low-level systems programming. With a constant focus on scalability, performance and memory usage, you will apply your expertise in data structures and algorithms for modern, multi-core architectures to extend UE4 capabilities for both PC and Consoles. You will work effectively in close collaboration with other disciplines to gather requirements and collectively develop solutions.
WE WILL ACCEPT ONLY THE APPLICATIONS SENT VIA THIS LINK:
Data publikacji: 2019-08-12
Liczba zgłoszeń: 0
Ofertę obejrzano: 229 razy