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Motion Designer

dla Techland w Wrocław

Praca stała Design


Founded in 1991, Techland is a renowned global publisher, distributor, and developer of video games. Our titles – especially Dying Light and Dying Light: The Following as well as the Dead Island and the Call of Juarez game series – achieved an international success and won millions of fans. Dying Light, which launched in 2015, has been played by more than 11 million people to date. In 2016 the company joined the international publishing market as Techland Publishing, and announced development of two triple-A titles to be released within the next three years. Thanks to industry-leading specialists and use of latest technology, Techland is committed to delivering unforgettable experiences and innovative entertainment to players around the world.

Motion Designer
Location: Wrocław

As a Motion Designer you will be responsible for delivering high quality UI designs and animations for one of our main productions Dying Light 2.

You will facilitate game’s visions and translate concepts into wireframes, mockups and high-end motions & videos.

Responsibilities include:

  • Creating high quality UI designs, mockups and animations,
  • Delivering and maintaining assets in our engine,
  • Working closely with UX / UI Designers, UI Programmers, Art Director, Designers and collaborating with other developers to deliver the best possible solution.

The perfect match:

  • At least 2 years experience at similar position,
  • Great working knowledge of 2D graphics applications (e.g. Photoshop, Illustrator),
  • Good knowledge of animation applications (e.g. After Effects),
  • Excellent graphic design skills,
  • Eye for details,
  • Keen to work in highly collaborative environment,
  • Opened and reacting accordingly to changing plans,
  • An excellent communicator, that can work with all kind of people, effectively communicating your ideas and giving feedback,
  • Love playing games :)

Nice to have:

  • Knowledge of 3D applications (e.g. 3DS Max),
  • Artistic skills (drawing, painting, modeling),
  • Knowledge of game editors (e.g. Unity, Unreal Engine).

More info about us: www.techland.net


Data publikacji: 2019-11-14

Liczba wyświetleń: 361