dla Luna w Kraków or remote
Praca stała Programowanie
Luna is looking for a senior Rust GPU developer to take charge of the design, development, and evolution of a new WebGL-based GUI for Luna, a project said by NASA and Singularity University to be one of the 20 most exciting new technologies worldwide.
Luna is a visual programming language designed to be widely applicable to both the game industry and procedural graphics creation, such as procedural level generation and game logic scripting. We are working together with several game studios to bring the future of game scripting to life. Luna is like Unreal Engine blueprints, but taken to the next level:
If you bring strong technical skills and a passion for performance, this could be the role for you.
As a senior graphics developer, you'll be responsible for designing and building a high-performance WebGL-based rendering engine for the Luna IDE:
We have a few particular skills that we're looking for in this role:
unsafe
code for FFI and performance, and using the macro system for metaprogramming. You should be able to write idiomatic rust code.As part of the hiring process for this job posting we're very interested in your previous work in these areas. Please link us to your Rust projects, blog posts and shadertoy shaders if you have them! It's important for us to understand your experience at the start of the hiring process.
It would be a big bonus if you had:
Avoid the confidence gap. You don't have to match all of the skills above to apply!
At Luna, we have a world-class team, with developers, community managers, and business developers from all walks of life and backgrounds, and work in close collaboration with industry advisers such as Robert Gentleman, the creator of the R programming language and computational biologist at 23andMe, and Edward Kmett, a skilled language designer and machine intelligence researcher at MIRI.
You'll be joining a distributed, multi-disciplinary team that includes people with skills spanning from compiler development to photorealistic visual effects creation. Though you'll have your own area to work on, our internal culture is one of collaboration and communication, and input is always welcomed.
We firmly believe that only by working together, rather than putting our team members in their own boxes, can we create the best version of Luna that can be.
As part of the Luna team you'd be able to work from anywhere, whether that be at home, or on the go! We have team members distributed across the world, from San Francisco, to London, to Kraków. We welcome remote work and flexible schedules, or you can work from the Kraków office (or our planned SF office) if you'd like. We can provide competitive compensation and holiday, as well as the possibility of equity as time goes on.
Apply via the Skillshot application form and tell us a little bit about yourself and why you think you'd be a good fit for the role! You can also tell us about:
Data publikacji: 2020-01-30
Liczba wyświetleń: 261