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Senior Level Artist

dla Techland w Wrocław, Warszawa

Praca stała Grafika i animacja

Founded in 1991, Techland is a renowned global publisher, distributor, and developer of video games. Our titles – especially Dying Light and Dying Light: The Following as well as the Dead Island and the Call of Juarez game series – achieved an international success and won millions of fans. Dying Light, which launched in 2015, has been played by more than 11 million people to date. In 2016 the company joined the international publishing market as Techland Publishing, and announced development of two triple-A titles to be released within the next three years. Thanks to industry-leading specialists and use of latest technology, Techland is committed to delivering unforgettable experiences and innovative entertainment to players around the world.

Senior Level Artist
Location: Wrocław, Warszawa

Techland is looking for a talented and experienced Level Artist to join one of our teams in Wrocław or Warsaw. You will help to create amazing environments the players will be exploring and admiring. You will be moving mountains, raising cities and breathing life into in-game locations thanks to aesthetically pleasing composition and clever use of light and detail.


  • Participating in the creation of ideas and plans for a locations/levels
  • Setting the rough geometry of locations (terrain shape, buildings, interior walls)
  • Finishing locations and cutscenes with existing meshes and decals
  • Lighting locations and cutscenes to enhance the mood and to help direct gameplay
  • Optimizing locations
  • Collaboration with Level Designers (responsible for gameplay), Concept Artists, 2D/3D Artists and other people involved in creating game locations
  • Working using a proprietary editor
  • Taking care of a particular part of the game (i.e. a large part of the environment)


  • At least 5 years of experience in level design or lighting video games levels
  • At least two shipped AAA titles.
  • English at a fluent speaking level
  • Passion for games and knowledge of the gaming industry from the player’s perspective
  • Ability to express ideas verbally and through quick sketches
  • Ability to work in a group
  • Excellent eye for real-world and game references
  • Familiarity with 2D or 3D graphics suites (Adobe Photoshop, 3DS Max/Blender)

More info about us:

Data publikacji: 2020-02-07

Ofertę obejrzano: 180 razy