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Junior FX Artist

dla Techland w Wrocław

Praca stała Grafika i animacja


Founded in 1991, Techland is a renowned global publisher, distributor, and developer of video games. Our titles – especially Dying Light and Dying Light: The Following as well as the Dead Island and the Call of Juarez game series – achieved an international success and won millions of fans. Dying Light, which launched in 2015, has been played by more than 16 million people to date.

Your daily tasks:
Creation of visual special effects (e.g. explosions, flames, dust, sprays of water, effects of magic) based on particle systems; to be used in Techland’s video games.

  • creation of particle effects in Techland’s FX editor (learning the software),
  • creation of FX elements - drawing textures, script editing for materials and effects,
  • co-design of special effects (close cooperation with FX programmers),
  • active participation in the game graphics improvement process.

You meet our expectations if you:

  • have great creativity, artistic skills and commitment,
  • have knowledge of Adobe Photoshop,
  • are able to create sprite animations (3D Studio Max, Maya, Houdini),
  • have basic knowledge of issues related to particle effects,
  • are familiar with industry trends and standards in video games,
  • speak English fluently.

Nice to have:

  • experience in creating visual effects for video games,
  • basic knowledge of applications for liquid simulations (3D Studio Max z FumeFx, Maya z FumeFx, Realflow, Houdini),
  • experience in cooperation with programmers, to achieve the best visual effects, using given technology.

Data publikacji: 2020-03-24

Liczba wyświetleń: 378