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Animator/Cinematic artist

dla Exit Plan Games w Warszawa

Inne Grafika i animacja


Hey everyone! I hope you are all doing well.

Exit Plan Games are looking for an animator... but we're not a typical studio... so we're not looking for a typical animator! We're looking for someone who can do a lot more than just animations!

We are working on our first title, a very fresh game which is a lot of fun to play, but more importantly, a lot of fun to make! We can't share many details about it yet, but the characters in the game are not typical humanoid bipeds, they are very simple, and they don't have typical faces, so we need someone with an ability to get the maximum expressiveness out of an extremely simplified character. Additionally, we need someone with a great sense of composition and storytelling, as you will be tasked with doing cinematic sequences as well.

So a summary of the expected tasks:

  • Rigging a character (it's an easy rig :)
  • Gameplay animations (like we mentioned, very quick, snappy, expressive animations to support gameplay and combat)
  • NPC life animations (animations for various npcs and animals to bring life into the world)
  • Cutscenes and cinematics - animations for various parts of the game, cutscenes that can be funny/epic

We are using Unreal Engine, so knowledge about the animation tools - animation blueprints, montages, sequence editor, etc is necessary.

So as I'm sure you understand, the work itself is really good fun, but also very demanding. We are a small team of very experienced developers, and everyone has a LOT of responsibilities, which is great - you don't get to do the same job over and over again, but on the other hand the expectations are high.

We are very flexible when it comes to how we work - freelance from home, part time, and if all goes well, we can even think of full-time option! If you think you have what it takes, get in touch with us!


Data publikacji: 2020-06-02

Liczba wyświetleń: 392