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Flying Wild Hog Cracow is currently working on an independent project which is a multiplayer action RPG set in a sci-fi universe.
About the position:
The Network/Multiplayer Programmer will prototype, develop and maintain network and multiplayer gameplay systems using Unreal Engine 4. 
Responsibilities:
- Developing and maintaining systems related to networking and multiplayer gameplay
 
- Debugging and optimizing network systems for optimal latency and bandwidth utilization
 
- Adapting third-party tools, libraries and APIs for networking
 
Requirements:
- Minimum 4 years of experience developing advanced server architecture and applications for online console or/and PC video games
 
- Deep understanding of client-server and P2P architecture, scalability and security considerations
 
- Basic knowledge of low-level network APIs, e.g. TCP/IP, UDP, sockets
 
- Strong C++ knowledge and familiarity with any scripting language
 
- Good communication and team skills
 
- Experience with UE4 will be a plus
 
- Backend programming experience will be a plus
 
Our offer:
- Private medical care (entirely financed by the employer)
 
- Fitprofit card
 
- Salary depending on skill level and experience
 
- Really flexible working hours (core hours 11:00-16:00)
 
- Influence on various aspects of the game – the game is being created by the whole team – your opinion counts
 
- Team consisting of experienced experts, that means – huge development
 
- Working environment based on a strong team spirit and positive energy
 
- Delicious coffee and fresh fruits in the office
 
WE WILL ACCEPT ONLY THE APPLICATIONS SENT VIA THIS LINK:
https://flyingwildhog.breezy.hr/p/67af6134223801-network-multiplayer-programmer