Technical Artist (Optimization)
dla Flying Wild Hog w Warszawa
Praca stała
Grafika i animacja
Heads up! We don’t slow down and we are looking for new talents with Wild Passion! Apply now and take part in the online-based recruitment process. Want to see how we work? Visit our social media.
ABOUT THE POSITION:
As Technical Artist you’ll be participating in optimization of a wide range of graphical features and taking care of maintaining stable performance through the game.
RESPONSIBILITIES:
- Optimizing features and content
- Maintaining the production pipeline and meeting deadlines
- Collaborate effectively with other artists, programmers, designers, Art Director, and Producer
REQUIREMENTS:
- At least one year’s experience in game development in role of artist
- Great technical skills
- Knowledge of 2D, 3D and animation packages and pipelines
- Knowledge of Unreal Engine or familiarity with similar engine (Unity, CryEngine, Lumberyard, etc)
- Familiarity with UE4 materials logic and pipeline
- Familiarity with UE4 VFX logic and pipeline
- Ability to integrate graphical features into gameplay mechanics
- Knowledge of the rendering pipeline
- Familiarity with optimization techniques
- Knowledge of console optimization
PLUSES:
- Familiarity with UE4 blueprints
- Familiarity with Houdini
- Coding in C++, HLSL, Python language
- Very good knowledge of physically based rendering (PBR)
OUR OFFER:
- Private medical care (entirely financed by the employer)
- Fitprofit card
- Salary depending on skill level and experience
- Really flexible working hours (core hours 11:00-16:00)
- Delicious coffee and fresh fruits in the office
- Working in an environment where we value self-reliance and avoid micro-management
- Working with experienced and high qualified developers
- Location in a walking distance from the subway station: Metro Dworzec Gdański
WE WILL ACCEPT ONLY THE APPLICATIONS SENT VIA THIS LINK:
https://flyingwildhog.breezy.hr/p/1b580958744101-technical-artist
Data publikacji: 2021-06-08
Liczba wyświetleń: 106