Skillshot.pl logo
Praca w branży gier

3D Artist

dla Prographers w Warsaw/Remotely

Praca stała Grafika i animacja


Your main responsibility will be to create 3D assets for our Unity-based web configurators and experimental holographic projects.

Your daily tasks:

  • Creating and modifying 3D models, working directly with Art Director and Designer, with direction of your work being detailed by the project Art Guide,
  • creating 3D models according to defined technical requirements and ensuring the quality of the final pixel quality of the assets,
  • presenting effects of your work and efficiently justifying your decisions,
  • being a part of a competent, interdisciplinary team.

Skills & Requirements:

You meet our expectations if you have:

  • At least 3 years of experience in creating 3D models (using Max/Maya or Blender) for game engines,
  • strong skills in hard surface modeling and texturing,
  • openness to share your knowledge and experience with others,
  • very good command of English,
  • eager to take on responsibility; leadership skills.

What we can offer:

  • No office: work anywhere you like,
  • easy going work atmosphere,
  • position in a young, rapidly developing company.

About the company:

Prographers is an independent software house determined to disrupt e-commerce by increasing sales value and decreasing overconsumption through customizable products. The company was founded in 2014 and is currently led by a young team of solar opposite individuals. We have big ideas and we need you to shape them into existence.
Since we do not have a fixed office, we are able to create a diverse, multicultural work environment where people of all backgrounds can cooperate and work together to achieve our common goals.
This is one of our first projects that was used by Epic Games to promote Unreal Engine 4 in 2018: https://youtu.be/ij2teUpbs8M


Data publikacji: 2021-07-12

Liczba wyświetleń: 489