dla Bones Studio w Warszawa
Praca stała Programowanie
Brief job description
You will be responsible for the studio infrastructure.
New cutting edge hardware arrives every couple months and you'll be a crucial part of the team that integrates it with the rest of the pipeline. You will be responsible for ensuring that studio's computers, servers, and motion capture hardware function reliably.
You need to feel good with working with both software and hardware and have some general knowledge of various topics like: networking, nas, wireless conectivity and protocols, 3d production, media streaming, game engines etc. We record hundreds of hours of human animation every year and this needs to be processed semi-automatically.
You'll work in gamedev and VFX industry on big titles while avoiding crunches and unrealistic deadlines.
Company
Bones is a studio specializing in character animation, cinematics and motion capture. As one of the top performance capture studios in Europe we work on many AAA games (we co-produce most of the Polish big titles!) and various cinematic productions.
Your daily tasks on the job
Requirements
We offer
Data publikacji: 2022-08-12
Liczba wyświetleń: 212