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Jobs in Polish gamedev

Mid Unity Developer (Gameplay Developer)

for Gamedust in PoznaΕ„ or Full Remote

Employment Programming


We are Gamedust a video game studio and publisher specializing in VR games created in Unity 3D engine. We share a passion and affection for both: the development process and the games themselves. We are not a corporation - our structure is focused on individual competences. Everyone is responsible for their part of the production process, but we look for a solution as a team in case of difficulties.

We have been on the market since 2017. Since that time, we created and released our games (Overflight, Neverout, Spuds Unearthed, Yupitergrad) for all commonly known platforms, including VR (i.e. Oculus Quest, Oculus Rift, Oculus Go, HTC Vive, PlayStation VR, Pico Neo 3), and non-VR (PC, Xbox, PlayStation 4, Nintendo Switch).

Currently we are working on Yupitergrad 2, a sequel to the adventure of space kosmonaut in tracksuit, all in cel-shaded art style and we seek for an experienced Space Adventurer who's not afraid of plungering himself into the immersive world of VR!

As a Gameplay Developer who is part of the team you will be responsible for implementing various gameplay features and mechanics. You should be able to optimize, profile and debug code for different platforms and ensure that the developed features are compatible with other game systems and the overall project vision. Moreover, you should have practical skills allowing you to organize and prioritize your work, discuss the progress, find solutions to the problems and collaborate with designers, developers and artists in an Agile environment.

If you feel like a Space Adventurer we seek for - don’t hesitate and apply! We swing with style - who needs cutting edge technology when you have a perfectly working plungers?

What do we expect?

πŸš€ Proven 1-2+ years of experience in commercial Unity projects (must have);
πŸš€ Documented work on at least 1 commercially released video game;
πŸš€ Good knowledge of Unity Engine;
πŸš€ Good C# knowledge, rules of OOP, SOLID principles and design patterns;
πŸš€ Experience with Version Control Systems (GIT);
πŸš€ High level of communication and organizational competencies;
πŸš€ Creativity and responsibility;
πŸš€ Communicative written and spoken English (to read and write projects documentation);
πŸš€ Love for games, knowledge of various platforms and genres;

What do we offer?

πŸš€ Salary 7 000 - 12 000 PLN NET - estimated ranged based on b2b contract, other agreement forms possible;
πŸš€ Paid vacation;
πŸš€ Flexible working hours;
πŸš€ Cool and fun projects;
πŸš€ Real influence on the final game shape;
πŸš€ Great workplace atmosphere;
πŸš€ Nice studio located in PoznaΕ„ City Park;
πŸš€ Creative environment with video games enthusiasts;
πŸš€ MyBenefit system or MultiSport card;
πŸš€ Group life insurance;
πŸš€ Private healthcare;
πŸš€ Full remote work possible;
πŸš€ Fruity Mondays;
πŸš€ Integration events.

If you are interested in the offer, please submit your CV and portfolio via the Skillshot system. Please be advised that we will contact only selected candidates. In the documents sent, please include the following clause:

I hereby give consent for my personal data included in the application to be processed by Gamedust S.A. for the purposes of the recruitment process in accordance with Art. 6 paragraph 1 letter a of the Regulation of the European Parliament and of the Council (EU) 2016/679 of 27 April 2016 on the protection of natural persons with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation).


Published on: 2022-09-21

View count: 408

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