dla Metrea Simulations w Remotely or offices in Warsaw and Stockholm
Praca stała Programowanie
At Metrea Simulations we are using Unreal Engine to build a military simulator targeting professional market. One of the goals is to provide clients with an affordable, modern and realistic tool to improve training.
Our most recent trailer can be seen here:
https://www.youtube.com/watch?v=mbSLAK1Cm08
We are looking for programmers of any experience level (junior/mid/senior) to work on developing engine features that support displaying our in-game world and allow simulation programmers to implement needed systems. If you are looking forward to solving hard technical problems and can go deep into understanding underlying codebase while keeping performance in mind, we will be a good match for you.
You can work remotely; we also have offices in Warsaw and Stockholm.
This role means helping with building our more core and technological systems crucial for displaying the world in a way that we envision. It includes: in-house terrain rendering system, open world day-night cycles, radar, or infrared rendering, large world rendering and many more. Additionally, you would need to jump into UE5’s Nanite and Lumen to make sure they can work for our setup. Finally, since many existing rendering features of Unreal don’t cut it for our scenarios, you would have to adapt them or create working replacements.
Send an email to [careers@msim.metrea.aero] with your CV or Linkedin profile or use the usual Skillshot form underneath.
If applying through email mention Rendering in the title.
Data publikacji: 2023-03-03
Liczba wyświetleń: 314