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Jobs in Polish gamedev

Senior 3D Artist

for Bones Studio in Warszawa / na miejscu lub zdalnie

Commission Art and animation


### About us
Our mission is to contribute to the global gaming and cinematic industries by constantly improving the quality of 3D animation.

Bones is a fully equipped production studio specializing in motion capture and all-purpose character animation. As one of the biggest performance capture studios in Europe we work on many AAA games (we co-produce most of the Polish big titles!) and various cinematic productions.

### Position description
We are looking for a 3D Artist to join our team. Your task will be to work with our virtual production team, which focuses on advanced ways of producing cinematics, cutscenes and cartoons - you will supply them with assets of the highest quality. You will cooperate with other departments to create animations for some of the most famous games in the world, as well as preparing assets for some of our own projects.

### Requirements

  • At least 3 years of experience in the industry supported by an adequate portfolio,
  • Ability to create high quality 3D assets— different styles, depending on the project,
  • Knowledge on how to optimize existing assets and create guidelines and best practices,
  • Experience and general knowledge of 3D software that allow you to navigate efficiently in various projects,
  • Good communication skills and the ability to work efficiently within a team
  • Fluency in speaking and writing in english

### Nice to have

  • Strong visual and artistic skills
  • Experience in animation pipelines

### We offer

  • Work with a team passionate about AAA games and films!
  • Studio and workshop full of cutting-edge technology
  • Attractive salary based on experience and skills
  • Flexible working hours
  • Participation in conferences and game industry events
  • Excellent coffee

Published on: 2023-03-17

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