Jobs in Polish gamedev

Gameplay Programmer (Unreal) - hybrid

for Robo Toro in Warszawa

Employment Programming

We’re looking for a PROGRAMMER (regular) to work closely with our programmers and management team, you’ll help to develop our workflow further.

At our young studio, we’re committed to building a robust and supportive work culture and intelligent game development pipelines, and we’re looking for someone with similar dedication. If you’re interested in working with a passionate group of people, contact us today! Our keyword for this recruitment is "Involtini di pesce spade".


Take part in designing game architecture
Collaborate with team members to develop various gameplay systems
Transition prototype systems to production-ready quality
Create and implement well-engineered, reliable, maintainable, and bug-free code
Efficiently self-manage to balance working independently and with other developers
Fix bugs and maintain the existing code base
Review implementations for matching to coding guidelines and architecture
Problem-solving and taking initiative when things don’t go according to plan


Good knowledge of the Unreal ecosystem (experience working with Unreal Engine 5)
Strong C++ base to work with UE Editor
Blueprints experience
Keeping tidiness in the project
Good verbal and written English skills
Experience in commercial projects (at least one game shipped)

Experience working with multiplayer systems
Keen interest in games

Involvement in a fresh and innovative project
Hybrid work organization (2 days a week at the office)
Atmospheric office (house next to the park)
Core hours 10.00-16.00
A competitive salary

Published on: 2024-05-14

View count: 513

Reply to the ad

This job ad uses an external recruitment system.

Click the button below and you will be redirected there:

Go to the recruitment site