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Jobs in Polish gamedev

Principal Gameplay Animator

for Rebel Wolves in Warsaw or Remote

Employment Art and animation


Company description
Rebel Wolves is a new studio, but our team comprises industry veterans with years of experience working on some of the most critically acclaimed video games ever. We co-created titles such as “The Witcher 3,” “Cyberpunk 2077,” and many others. We founded this studio to create and manage games on our own terms, with one guiding principle: the team comes first, always. Happy people make great games – games that players want and deserve. Yes, it’s as simple as that.
Though we are seasoned professionals, we are hungry for more. We aim to create amazing virtual worlds filled with powerful emotions and unique experiences. Most importantly, we want to share our boundless passion for video games. We know what players love because we’re players ourselves. Come join us and be a part of this exciting journey!
Website: https://rebel-wolves.com

Game description
We’re currently working on an AAA dark fantasy RPG—the first title of a planned saga set in our own brand-new universe. The visual style of animation is grounded and realistic.

Job description
As a Principal Gameplay Animator you will have the opportunity to engage in a wide range of animation related activities, from planning, directing mocap, creating animation assets, to supporting the gameplay team in getting the animations connected in the engine. Most animations you will work on are motion captured and the main software we use for creating gameplay animations is Autodesk Motionbuilder.

Responsibilities

  • Creating and implementing a wide range of animation assets (humans, creatures, animals, combat, community - you name it!) in a AAA quality level.
  • Supporting the gameplay team in getting the animations connected in the engine.
  • Planning and directing mocap sessions.
  • Meeting the deadlines in the scope of animations.
  • Supporting on-goning communication flow of information in the animation area.
  • Collecting work from outsource vendors.
  • Cooperation with the gameplay team and the project directors to create an exceptional animation experience.

Requirements
We seek a highly skilled Principal Gameplay Animator with extensive experience in the video game industry.

  • 8+ years of experience as a Gameplay Animator with shipped titles of AA+ quality.
  • Exceptional proficiency in MotionBuilder is essential.
  • Proven experience in recording and working with motion capture data.
  • Expertise in animating humans and creatures/animals using motion capture and keyframe animation techniques.
  • Proactive approach to the tasks and challenges.
  • Proficient user of Unreal Engine 5.
  • Fluent in English, with a minimum B2 level proficiency.

We offer

  • Competitive salary.
  • Profit-sharing after the game’s release.
  • Flexible working hours (core hours 11 am - 3 pm).
  • Options for remote work: partially or fully remote.
  • A strict, no-crunch working environment based on trust and mutual respect.
  • A modern office located in Ursynów, close to the Metro Station.

If you are interested in this position please send us your CV and demo reel showcasing your skill level as an animator to [recruitment@rebel-wolves.com] with the subject line “Principal Animator”.

Please be advised that we will contact only shortlisted Candidates.

By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.


Published on: 2024-08-22

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