
Welcome Adventurer!
For our brave tribe Black Drakkar Games we are looking for an experienced Sound Design Enchantress/Enchanter (Sound Designer).
We are a young developers' studio established by industry veterans and powered by very experienced and perfectly harmonized individuals. We are a Polish company based in Warsaw, hidden in the silence and greenery of Fort Mokotow. Our team co-develops various game projects.
Currently, one of the ongoing projects we are involved in is an unannounced Sci-Fi game based on a popular IP and developed in Unreal Engine 5. For this project, we are seeking a talented Sound Designer who will play a key role in supporting the development team by designing and implementing high-quality sound effects that bring our creative vision to life.
What will be your main responsibilities?
- Designing and producing high-quality sound effects in a DAW environment, fully prepared for implementation into Wwise.
- Implementing sound assets directly into the game using Unreal Engine 5 and Wwise.
- Creating audio for a wide range of game elements, including gameplay mechanics, UI, environmental ambience, character Foley, and location-specific atmospheres.
- Cooperating with the Game Design Team, the Game Director, the Art Director, and the other members of the development team to enhance gameplay through sound, including prototypes at early-stage.
- Designing and implementing audio for in-game animations and cinematic sequences.
Maintaining organized audio documentation and ensuring consistency across the game.
- Defining, planning, and estimating the work required to bring the project to delivery in the desired state.
- Supporting the pipelines for creating and implementing sound effects.
What kind of professional are we looking for?
- At least 3 years of experience as a Sound Designer in game development, preferably in AA/AAA projects.
- Solid working knowledge of Unreal Engine 5.
- Proficiency with Wwise, ideally with a shipped title to showcase your implementation skills.
- Ability to work independently and communicate clearly with interdisciplinary teams.
- English proficiency at a communicative level (written and spoken).
- A passion for game development and the ability to both inspire and execute.
Additional advantages would be:
- Experience working with Blueprints.
- Maintaining and recording your own sound effect libraries.
- Passion for immersive storytelling through sound and a sharp ear for detail.
What personal qualities are important to us?
- Strong communication skills and willingness to work in a team.
- High creativity and problem-solving skills.
- Ability to independently plan your own work, including estimating the needed time and searching for references.
Why do we enjoy working here?
- Work in an experienced and friendly environment.
- Interesting projects that guarantee development and satisfaction.
- Opportunity to work on high-quality projects.
What do we offer?
- Competitive salary depending on experience.
- Work on-site or hybrid in Warsaw or remote.
- Long-term cooperation.
- Flexible working time (core hours 10:00 - 16:00).
- Holidays and sick days are paid.
- Medical care and MultiSport.
As part of the recruitment process, we may ask you to complete a recruitment task related to the role you are applying for.