Regular/Senior Gameplay Designer (Frostpunk 2)
dla 11 bit studios S.A.
w Warszawa (model hybrydowy)
Praca stała
Design
So what will you actually do?
- Active participation in different areas of design (gameplay, systems, balance, UX, sound, narrative, prototyping, scripting),
- Evaluating the game as a whole, proposing and driving changes in different areas,
- Taking ownership for mid to large-size gameplay features. (depending on seniority),
- Designing, balancing and developing new and existing systems and game mechanics,
- Cooperating with multidisciplinary teams to develop gameplay mechanics and content in order to provide the expected player experience,
- Preparation of design documentation,
- Preparing UI concepts and wireframes to support new and existing game features.
What do you need to design a success in this position?
- Possibility to work in our Warsaw office in hybrid mode (3 days in the office, 2 days remotely and additional 24 days per year) - non negotiable;
- Experience
- For Regular: 2+ years of commercial experience or own released title (solo development or in a small team);
- For Senior: 6+ years of experience or participation in the entire production process as a designer (prototyping, pre-production, production, release, post-release),
- Experience working with any game engine and willingness to learn Unreal Engine,
- Ability to understand and design and present complex design systems,
- Curiosity and versatility - you’re keen to take on different game development challenges, even if they are not directly in your area of expertise,
- Proactivity - you don’t let topics linger, when you see loose threads - you pick them up,
- Ability to create UX/UI mockups for designs,
- Skills and experience with creating interfaces and mockups,
- Strong communication skills, both verbal and written,
- Good problem solving skills,
- Ability to take ownership, prioritize topics and make decisions,
- Fluent English (B2/C1) - your team is using english on the daily basis.
Nice to have:
- Experience with Unreal Engine: ability to work with configs and blueprints, skills in implementation,
- Passion for creating moving experiences that stay with the players,
- Knowledge of Frostpunk IP and excitement to contribute to its development.
What we offer?
Health and Wellness
psychological support/care
private medical package
free weekly yoga in the office
Multisport
Development
team training budget
in-office library
English/Polish classes
Our office
near Metro Stadion Narodowy and Dworzec Wschodni stations
dog-friendly
in-house gym
no dress code
car and bike parking
chill zone
video, board and arcade games
Working conditions
flexible working hours
hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
20 or 26 days of fully-paid holiday leave
international working environment
Fair compensation
attractive bonus system – annual bonus, motivation programme
transparent salary brackets
Events and more
attendance in game dev events
relocation budget for candidates from abroad
referral program
annual company events
merch/swag
preferential loans
Data publikacji: 2025-06-24
Liczba wyświetleń: 597