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Character TD / Rigger

dla Bones Studio w Warszawa (hybrid or remote)

Praca stała Grafika i animacja


Character TD / Rigger

About us

At BONES, we combine cutting-edge technology with a deep understanding of human movement to power the next generation of digital experiences.

We've had the privilege of co-creating high-budget AAA productions, prestigious film projects, and conducting research into the nature of motion.

Our work extends beyond traditional animation. Our flagship achievement is creating the world's largest human motion dataset, which we continuously develop, refine, and license to some of the biggest technology companies in the world.

Today, BONES is redefining how machines learn to move, providing the data that trains digital humans and soon, robots that coexist with us in the physical world.

That's where you come in.

Who we're looking for

You'll be a member of a top-notch team building body rigging systems that automate the creation of our dataset, the scene representations and digital humans. You'll work closely with developers, 3D Artists and QA Team on designing, creating, and deploying automatic body rigging and retargeting systems.

As a Character TD / Rigger you'll also take part in AAA projects that take place at the studio and assist our animation department, providing tools and improvements that make their work smoother.

Requirements

  • Minimum 2 years experience in gamedev or VFX with major character or creature rigging projects
  • Deep understanding of your area of character specialisation (body anatomy, facial expression, tool management)
  • Ability to independently develop tools to support and automate production workflows
  • Experience collaborating with animators to develop intuitive motion systems and character deformation
  • Excellent knowledge of Maya (or equivalent) with scripting skills using Python or MEL
  • Strong visual and artistic skills
  • Experience working with motion capture data

Nice to have

  • Interest in AI-driven approaches to rigging and character creation
  • Experience building tools to support and automate rigging workflows
  • Experience with MHR or SOMA workflows

What we offer

  • Work with a team of the best motion specialists
  • Work in a unique, highly specialized studio full of modern technology
  • Collaboration with the biggest players in the technology market
  • Attractive salary based on experience and skills
  • Umowa o pracę / employment contract or other form if preferred by the candidate
  • Additional quarterly bonuses
  • Flexible working hours
  • Participation in industry conferences and events
  • Individual development budget
  • Private healthcare
  • Multisport card
  • Excellent coffee

If you want to join our team, send us your CV and portfolio, and tell us why you think you're the ideal candidate for this position!


Data publikacji: 2026-07-17

Liczba wyświetleń: 108

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