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Senior/Lead Character Artist

dla Teyon w Kraków, zdalnie

Praca stała Grafika i animacja


Teyon is an experienced game development studio with numerous titles to its credit, including RoboCop: Rogue City, Terminator: Resistance, and RENNSPORT. We have over 150 employees, and apart from Krakow, we are also located in Łódź, Warsaw, and even Tokyo.
We’re looking for talented people to join our team and contribute their skills, expertise, and ideas to our upcoming project, a new action-survival game for PC and consoles, set in the universe of an iconic sci-fi film franchise.
If you share our passion for games and have the skills we’re looking for, we would be thrilled to welcome you on board!

Job Description

We are seeking an experienced Senior/Lead Character Artist to take ownership of character art. You will create high-quality realistic characters, with a focus on modular clothing, equipment, hairstyles, and variants built around a MetaHuman-based pipeline.
This role combines character production with responsibility for maintaining the quality and consistency of character assets. You will also coordinate and review the work of external artists, provide feedback, and support timely delivery.

The final seniority level will depend on the candidate’s experience.
Remote work may be considered for exceptional candidates.

Duties

  • Create game-ready characters, modular outfits, equipment, hairstyles, and variants based on concept art and references.
  • Handle the full art pipeline: high-poly sculpting, retopology, UVs, baking, texturing.
  • Create key assets and visual benchmarks defining the character's quality bar.
  • Work with MetaHuman-based heads and Metapipe
  • Ensure that assets meet artistic and gameplay requirements.
  • Work closely with the other teams: Concept Art, Animation, Tech Art.
  • Coordinate external Character Artists through task estimation, progress tracking, reviews, and feedback.
  • Maintain consistent quality and visual style across all characters.

Required skills

  • Professional experience creating game-ready characters for commercial game projects.
  • A strong portfolio including high-quality realistic character work.
  • Strong skills in character, clothing, equipment, material, and hair-card creation.
  • Good knowledge of anatomy, proportions, silhouette, and deformation-friendly topology.
  • Experience with sculpting, retopology, UVs, baking, and texturing.
  • Proficiency in Blender or another professional 3D package, ZBrush, Substance 3D Painter, Marvelous Designer, and Unreal Engine 5.
  • Ability to follow established technical requirements, budgets, and production pipelines.
  • Ability to provide clear artistic feedback.
  • Strong communication, organization, and problem-solving skills.
  • Fluency in English.

Nice to have

  • Experience coordinating internal or external Character Artists.
  • Experience with MetaHuman, modular character systems, or Unreal Engine Mutable.
  • Experience creating characters for third-person action, shooter, or survival games.
  • Knowledge of Blender-based workflows, MetaPipe, or similar character-production tools.

What we offer

  • Work on a modern action-survival game for PC and consoles.
  • Joining an experienced, well-coordinated team full of creativity, open-mindedness, and a spirit of cooperation.
  • Have a real impact on the game - your ideas and experience are important and valuable.
  • Work with modern technologies and infrastructures (e.g., Unreal Engine 5).
  • Work in a company with a well-established position on the global market.
  • Enjoy a brand new, modern office of the highest standard, tailored specifically to our needs.
  • Gain access to new technologies and high-class gaming equipment.
  • Become a member of the Multisport program.
  • Have access to private healthcare at Luxmed.
  • Corporate discount on part-time studies at the private university IDEIS - you can develop your passions at a lower price.
  • A company library enabling development and expansion of knowledge in interesting areas.
  • Employee referral program - financial bonus for recommending job candidates.
  • Bonus program based on the success of our games.
  • Flexible working hours (work starting between 8 am and 10 am).
  • 40-minute lunch break included in standard working time.
  • Hybrid work model (3 days from the office, 2 days from home).
  • We had no crunch in many years.

We reserve the right to contact only selected candidates.


Data publikacji: 2026-08-10

Liczba wyświetleń: 72

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