Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.
Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.
Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.
What sets us apart?
-Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.
-Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.
-Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.
-Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.
Currently we are looking for:
Senior UI/UX Designer
Apply now, this is more than just a job. This is an opportunity to become a part of something truly special!
Within this role you will:
- Creating concepts and prototypes of functionalities and design intentions,
- Developing UX wireframes, flows, and interactive prototypes,
- Working on accessibility functions focused on disabilities,
- Developing a consistent UI style,
- Working closely with Art Director, Designers, and Programmers on further design iterations, gathering design and technical requirements and the potential limitations,
- Collaborating and communicating effectively with the Production team on solving UI challenges and delivering the best results,
- Taking initiative, working independently, and driving tasks and projects forward with a proactive, hands-on approach.
Job requirements
Feel free to apply if you have:
- Minimum of 3 years of experience working as a UI/UX Designer in the game dev industry,
- Minimum 1 shipped title,
- Ability to produce both wireframes and final assets,
- 2-3 years of experience with UMG (UE5),
- Some experience with UE5 SLATE widgets (understanding of how it works under the hood),
- Experience in multiplatform productions,
- Creativity, sense of aesthetics, and vivid mind,
- Ability to communicate effectively with different development teams,
- Great teamwork spirit,
- Passion for making & playing games,
- Strong communication skills in English,
- Art background is very welcome!
it would be also nice to have:
- Familiarity with any 3D software at basic level (Maya/3DSMax/Blender),
- Familiarity with video edition software at basic level (Adobe Premiere, DaVinci),
- The ability to create 2D assets for the UI, e.g. icons, graphic elements, illustrations or simple decorative assets,
- Passion for horror (games, movies, books).