dla Spiel w Gliwice or remote
Praca stała Programowanie
📍 Type: Full-time / B2B / Permanent
📍 Mode: Remote / Hybrid
📍 Engine: Unreal Engine 5
📍 Project: Unannounced car game
Spiel is an independent game studio developing games in Unreal Engine 5.
We are currently working on an unannounced classic car game, focused on immersion, strong visual identity, and a large, living world.
We value technical craftsmanship, clean pipelines, and long-term project vision over rushed production.
We are looking for a Technical Artist to help us build and optimize the game world — from assets and materials, through animation support, to streaming large environments.
You will work closely with:
3D artists
animators
gameplay and engine programmers
Your work will have a direct impact on visual quality and performance.
optimize assets (meshes, materials, LODs, Nanite)
develop and maintain the art pipeline (DCC → Unreal Engine 5)
create and optimize materials (PBR / Substrate)
work with Blueprints and technical tools
support the team with GPU/CPU performance optimization
debug visual issues (lighting, shading, VT, UDIM)
support animation workflows (import, retargeting, anim blueprints)
work with World Partition and large open worlds
collaborate on vehicle and environment systems
strong knowledge of Unreal Engine 5
experience as a Technical Artist / Tech Art
solid understanding of PBR materials, shaders, UVs, LODs
ability to work with Blueprints
understanding of real-time performance (GPU/CPU, streaming)
experience with DCC tools (Blender, Maya, or 3ds Max)
team-oriented mindset and gamedev experience
experience with animations (skeletal meshes, animation blueprints, retargeting)
hands-on experience with World Partition (streaming, data layers)
experience with Nanite, Lumen, Virtual Textures
basic C++ knowledge
experience on car games, open-world titles, or simulations
work on an ambitious, unannounced game project
real influence on technology and production pipeline
flexible working hours
a small, experienced team with no corporate bureaucracy
growth path towards Senior / Lead Technical Artist
competitive compensation based on experience
Data publikacji: 2026-01-06
Liczba wyświetleń: 689