Technical Artist (Frostpunk 1886)
dla 11 bit studios S.A.
w Warszawa (model hybrydowy)
Praca stała
Grafika i animacja
We are looking for a Technical Artist to help us create high-quality materials and technical art solutions for Frostpunk 1886. You will work closely with artists and programmers, build shaders and tools in UE5, and help keep assets optimized and production-ready.
Your responsibilities:
- Create high-quality materials and shaders in UE5.
- Build and maintain Blueprint- and code-based tools for the art team.
- Create and update documentation for tools, workflows, and engine limitations.
- Help with optimization, profiling, and debugging in the final product.
- Work with Art Leads, Technical Directors, programmers, and QA to make sure assets meet technical requirements.
Requirements
- Good knowledge of UE materials and shading workflows.
- Solid understanding of the UE5 rendering pipeline, including PBR and post-processing.
- Experience with UE Blueprints for tools or gameplay-supporting systems.
- Practical approach to problem-solving and a good understanding of optimization.
Nice to have
- Knowledge of VFX or lighting.
- Experience with procedural workflows (e.g. Substance Designer or other node-based tools).
- Familiarity with shader languages such as HLSL or GLSL.
- Background in 3D software such as Blender, 3ds Max, or Maya.
- Experience working closely with both artists and programmers.
What we offer?
Health and Wellness
- psychological support/care
- private medical package
- Multisport
Development
- team training budget
- in-office library
Our office
- near Metro Stadion Narodowy and Dworzec Wschodni stations
- dog-friendly
- in-house gym
- no dress code
- car and bike parking
- chill zone
- video, board and arcade games
Working conditions
- flexible working hours
- hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
- fully-paid holiday leave
- international working environment
Fair compensation
- attractive bonus system – annual bonus, motivation programme
- transparent salary brackets
Events and more
- attendance in game dev events
- relocation budget for candidates from abroad
- referral program
- annual company events
- merch/swag
- preferential loans
Data publikacji: 2026-03-24
Liczba wyświetleń: 225