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3D Environmental Artist with Brain on Fire

dla Monsarrat w Remotely (prefer Warsaw)

Praca stała Grafika i animacja


Real world RPG

It's easy money! This project pays well and won't be too much work.

A former Niantic VP says that we are the next big game to follow Pokemon Go. It's the world's first Outdoor Roleplaying Game!

See our funny video.

I'm the former founder of Turbine, which made MMO games including Lord of the Rings Online, and was bought by Warner Bros. for $160 million.

Now my friends and I are making an AR mobile walking game in Warsaw with a big Hollywood franchise. (It's a secret, but it's one of the big ones, like Harry Potter or Star Wars.) Our advisors include former Lucasfilm COO, Blizzard President, and PlayStation CEO. We do it Mission: Impossible style with insane happy energy!

We are hiring a 3D environmental artist -- a concept artist but also someone who can build the art -- to make our indoor shooter mazes look better. It's an evil scifi laboratory.

Top level salary. Part-time but could become full-time. We invest in people to be creative and invent the future. We plan to grow 3x in the next year, giving you much more responsibility than other employers to prove yourself and move up!

Responsibilities:

  • Design and build high-quality, optimized environments for mobile platforms.
  • Develop modular assets and trim sheets to maximize efficiency and visual consistency.
  • Collaborate with the art and tech teams to ensure assets meet performance and style requirements.
  • Contribute ideas to improve workflows, tools, and visual direction.
  • Maintain a strong sense of artistic composition, scale, and storytelling through environment design.
  • Participate in reviews and help mentor junior artists when needed.

Requirements:

  • Strong portfolio showcasing environments built for real-time games (preferably mobile).
  • Deep understanding of trim sheet creation and implementation.
  • Technically proficient with modular workflows, lighting, shaders, and optimization for performance.
  • Able to work independently and take ownership of entire scenes with minimal concept art guidance.
  • Preferably experienced in hard-surface modeling and environment prop creation.
  • Minimum 3 years of professional experience in game art production.
  • Comfortable collaborating remotely while maintaining clear and proactive communication.
  • Passionate about building immersive worlds that strengthen gameplay and mood.

Bonus Skills:

  • Experience shipping mobile or stylized games.
  • Strong grasp of texture authoring, material setup, or procedural tools (Substance Designer, Blender, Unity).
  • Interest in visual storytelling and player experience design.

We prefer B2B contracts but other types are fine. We value diversity, and have hired many immigrants into Poland. We are open to consulancies but would prefer to hire individuals.

We are eager to hear from you! Contact Johnny Monsarrat at jmonsarrat@monsarrat.com, with a portfolio and a resume or LinkedIn link, and tell us how you want to change the world!

See videos of our demo game, Landing Party, now available on Apple App Store and Google Play.

Tanks love AR games
Playing outside


Data publikacji: 2026-04-16

Liczba wyświetleń: 351

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