Employer: International mobile games studio
Location: Remotely from Poland
Start date: ASAP
Salary: 3800 - 5 200 EUR on B2B
Recruitment process: recruitment task and 2 online interviews
Our Client is an international game development studio creating engaging mobile games enjoyed by millions of players around the world. You will become part of a collaborative team focused on delivering high-quality gameplay, developing new features, and continuously improving the player experience.
Your role is:
- to collaborate with the art and development teams to maintain visual consistency and ensure strong technical performance.
- to create and optimize shaders, textures, and materials for real-time rendering.
- to design and implement tools and workflows that improve and streamline the content creation process.
- to identify, troubleshoot, and resolve technical art issues arising during production.
- to work closely with the team on developing new visual effects and evaluating their technical feasibility.
- to stay informed about current industry trends and best practices in technical art.
Your skills and experiences:
- minimum of 3 years of experience in a similar technical artist role.
- bachelor's degree in Computer Graphics, Art, or a related field.
- proficiency with industry-standard software such as Maya, Blender, and Unity.
- strong understanding of real-time rendering techniques and GPU programming.
- experience and good command of scripting languages like Python or C#.
- bility to work collaboratively in a team environment and communicate effectively.
- strong problem-solving skills and a proactive approach to technical challenges.
- fluent English: B2/C1 or better