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Texture Artist with Brain on Fire

dla Monsarrat w Remotely (prefer Warsaw)

Zlecenie Grafika i animacja


Real world RPG

A former Niantic VP says that we are the next big game to follow Pokemon Go. It's the world's first Outdoor Roleplaying Game!

See our funny video.

I'm the former founder of Turbine, which made MMO games including Lord of the Rings Online, and was bought by Warner Bros. for $160 million.

Now my friends and I are making an AR mobile walking game in Warsaw with a big Hollywood franchise. (It's a secret, but it's one of the big ones, like Harry Potter or Star Wars.) Our advisors include former Lucasfilm COO, Blizzard President, and PlayStation CEO. We do it Mission: Impossible style with insane happy energy!

We just built the pieces for a 3D maze. The concept art looks great. The maze pieces look great. Now we need a texture artist to make the maze walls, floors, and other surfaces look real. So we need textures for hard surfaces.

We need someone who can lead the artistic vision. We do not need a trim sheet engineer. We already have people on our team who can implement. We need an artistic direction. If you are a concept artist, great. Then you would actually draw the textures, or modify them from a stock texture pack.

You can work from home, remotely, and if you live near Warsaw our team is based there so that we can occasionally meet. We have a budget for joint trips to tourist attractions, escape rooms and other games, dinners, all paid by the company. Unlike other companies that are mismanaged and constantly in "crunch time", we have a smooth, no drama operation where everyone is excited to make a new category of video game.

Top level salary, and if this project goes well, we will have other projects and possible full-time work. Full-timers get 26 paid vacation days a year. We invest in people to be creative and invent the future. We plan to grow 3x in the next year, giving you much more responsibility than other employers to prove yourself and move up!

Responsibilities:

  • Understand our artistic needs
  • Lead the design, the concept and style. If you cannot lead the artistic vision, this is not the role for you.
  • Either draw the textures yourself, or find them in stock texture packs online.
  • Collaborate with designers and programmers to deliver effects that enhance gameplay and visual polish.
  • Use blender and make textures that work with trim sheets
  • Optionally, implement assets according to art direction and production deadlines.

Requirements:

  • A leader who "gets" the game's vision and goals, and can lead design, not just follow orders.
  • Social, makes friends easily. It's a remote job but most of us are around Warsaw and we have occasional fun team meet-ups.
  • Disciplined artist who finishes what you start
  • Excited by the challenge of inventing a new category of video game
  • Portfolio demonstrating strong texture work, especially for mobile games.
  • Good communication skills and ability to work collaboratively in a team.

We prefer B2B contracts but other types are fine. We value diversity, and have hired many immigrants into Poland.

We are eager to hear from you! Contact Johnny Monsarrat at jmonsarrat@monsarrat.com, with a portfolio and a resume or LinkedIn link, and tell us how you want to change the world!

See videos of our demo game, Landing Party, now available on Apple App Store and Google Play.

Tanks love AR games
Playing outside


Data publikacji: 2026-08-05

Liczba wyświetleń: 496

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