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Audio Lead

dla Bloober Team w Kraków OR hybrid

Praca stała Audio


Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.

Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.

Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.

What sets us apart?

  • Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.

  • Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.

  • Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.

  • Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.

 

Currently we are looking for:

Audio Lead

Apply now, this is more than just a job. This is an opportunity to become a part of something truly special!

Daily Responsibilities

  • Lead and inspire the Audio Team, helping shape the sound identity of our projects from early concepts to final release.
  • Partner closely with Creative Directors, Designers, Narrative, Art, Cinematics and Engineering teams to create unforgettable player experiences driven by sound.
  • Define and implement the project's audio vision, ensuring consistency and quality across all areas of the game.
  • Mentor sound designers by providing feedback, sharing knowledge, and supporting their professional growth.
  • Plan, prioritize, and coordinate audio development to ensure timely delivery of project goals.
  • Design, prototype, and oversee implementation of immersive audio systems using Wwise, Unreal Engine, and internal tools.
  • Contribute hands-on to sound creation, implementation, and mixing.
  • Champion new ideas, workflows, and technologies that elevate both the creative output and efficiency of the audio team.
  • Collaborate with external partners, freelancers, and vendors when required to deliver world-class audio quality.
  • Help build a strong, creative, and supportive team culture where great ideas can thrive.

Job requirements

Feel free to apply if you have:

  • 7+ years of experience in game audio industry with participation in the full development cycle for at least two shipped AA+ titles with significant contribution to the project.
  • At least 2 years of leading, mentoring or managing audio professionals within a game development environment.
  • Strong portfolio or credited work demonstrating exceptional sound design skills and a refined artistic sensibility.
  • Deep understanding of interactive audio systems, implementation workflows, and audio production pipelines.
  • Practical experience with Wwise and Unreal Engine.
  • Knowledge of surround sound, audio formats and advanced mixing techniques.
  • Proven ability to collaborate effectively across multiple departments and translate creative goals into audio solutions.
  • Excellent communication, organizational and management skills.
  • Ability to balance creative quality with production realities, timelines, and resource constraints.
  • Passion for storytelling through sound and creating emotionally engaging player experiences.

It would be also nice to have:

  • Experience developing audio for horror, psychological horror or narrative-driven games.
  • Experience planning and executing recording sessions (field, foley, VO).
  • Experience collaborating on motion capture sessions.
  • Experience contributing to audio strategy, recruitment, and long-term team development.
  • Musical education.
  • Degree in audio related field.

Data publikacji: 2026-09-11

Liczba wyświetleń: 81

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