dla Fun Crafters sp. z o.o. w zdalnie
Praca stała Design
We are a mobile-first AAA game studio founded by the former CEO and CPO of Plarium. Our team of 140 professionals across Europe specializes in large-scale collection RPGs, drawing on experience developing and publishing Raid: Shadow Legends.
We are building the next evolution of mobile-first CRPGs based on one of the world's most iconic IPs. We operate as a fully remote company, with offices in Tel Aviv and Krakow.
The Role
We are seeking an experienced Balance and Economy Designer to own the mathematical and systemic foundations of our game. You will design and tune progression, rewards, currencies, combat balance, and long-term economy health for a large-scale mobile RPG. You will combine player insight, data analysis, simulation, and product goals to create systems that are clear, engaging, sustainable, and fair.
This role also requires strong hands-on experience with large language models and automation. You will help build reliable AI-assisted workflows that accelerate modeling, content production, configuration, documentation, and balance QA.
Responsibilities
• Own game-balance and economy design across progression, currencies, rewards, resources, upgrades, and monetization systems.
• Build economy models, forecasts, and simulations to evaluate player progression, resource pacing, inflation, and long-term system health.
• Define and tune sources and sinks, reward tables, rarity curves, upgrade costs, offer values, drop rates, and difficulty progression.
• Balance combat-related systems, including character statistics, power curves, encounters, and progression gates.
• Use telemetry, cohort analysis, and player behavior to identify friction, exploitation risks, power creep, and opportunities for improvement.
• Partner with game design, product, data, engineering, monetization, and live-operations teams to translate goals into measurable systems.
• Plan experiments, assess results, and recommend tuning changes based on both quantitative evidence and player experience.
• Create and maintain clear specifications, balancing documentation, configuration standards, and repeatable tuning processes.
• Design LLM-powered and automated workflows for modeling support, content validation, configuration generation, documentation, and balance QA, with robust human review and quality controls.
Requirements
Experience and Game Design
• At least four years of professional experience in game balance, economy design, systems design, or a closely related discipline.
• Hands-on experience designing or operating mobile free-to-play mid-core games.
• Experience with collection RPGs, strategy RPGs, hero collectors, or similar progression-heavy games is strongly preferred.
• Experience shipping a game or owning balance and economy systems in a live product environment.
• Strong understanding of free-to-play economies, progression systems, reward loops, live-operations design, and monetization principles.
• Advanced spreadsheet modeling skills and confidence working with probability, statistics, forecasting, and large configuration sets.
• Ability to use player data and product KPIs to form hypotheses, evaluate tradeoffs, and make practical tuning decisions.
• Clear written and verbal communication, with the ability to explain complex systems to creative, technical, and business stakeholders.
LLM and Automation Experience
• Strong demonstrated experience using LLMs in production workflows, beyond basic chat-based assistance.
• Experience designing automated pipelines with structured outputs, validation rules, reusable prompts, and human-in-the-loop review.
Nice to Have
• Experience with hero collection, gacha, character progression, gear, crafting, or multi-currency RPG economies.
• Working knowledge of SQL, Python or R, BI tools, game configuration pipelines, or simulation frameworks.
• Experience supporting live games through economy monitoring, event tuning, segmentation, and A/B testing.
• Experience with AI agents, retrieval-augmented generation, evaluation frameworks, or workflow-orchestration tools.
What We Offer
• An influential role in the mobile RPG gaming industry.
• Flexible employment terms: employment contract or B2B.
• A remote, in-office, or hybrid work model.
• An engaging team environment with regular company events.
• A competitive benefits package tailored to your needs.
This is an opportunity to shape the balance, progression, and economy of a high-profile mobile RPG while helping the studio adopt practical AI and automation workflows. If you combine rigorous systems thinking with a strong feel for player experience, we would like to hear from you.
Apply now and help build a deep, durable, and engaging RPG economy.
Data publikacji: 2026-09-22
Liczba wyświetleń: 247
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