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Regular/Senior UI/UX Designer

dla Anshar Studios w Katowice/ hybrid

Praca stała Design


SG Programmer

Founded in 2012, Anshar Studios focuses on 1st and 3rd party game development for all major gaming platforms. 

Currently, we're employing over 200 specialists in our studio in Katowice and we are very open to new talented developers willing to join us.

Working with Anshar gives you the opportunity to develop your skills, participate in challenging projects, and team up with a bunch of skilled people with a passion for video games.

We are looking for a passionate, experienced UI/UX Designer to join our team and elevate the player experience with intuitive, engaging interfaces. As a UX/UI Designer, you will drive design initiatives, from concept to implementation, ensuring seamless integration within Unreal Engine. This hands-on role involves close collaboration with cross-functional teams to deliver high-quality design that enhances gameplay and usability.

Key Responsibilities:

  • Feature Design: Design new features and game systems with the player’s needs in mind. Create user flows, information architecture and wireframes.
  • Prototyping in Figma: Create interactive prototypes for PC and consoles, and test them with the team.
  • High-Fidelity Asset Creation: Prepare polished UI mockups and assets in Photoshop/Illustrator that follow our art style and design system.
  • Assets in Engine: Prepare assets for Unreal Engine, including texture atlases.
  • UMG: Improve UI layouts and animations in UMG.
  • Research & Testing: Work with the UX Research team on playtests and use the results to improve your designs.
  • Design System: Help us keep the design system consistent and up to date.

Requirements:

  • 3+ years of UI/UX experience (at least 1 year in game development, Unreal Engine preferred).
  • Game Design Basics: Good understanding of gameplay loops, feedback loops and accessibility.
  • Wireframing: Strong wireframing skills and the ability to explain your design decisions.
  • Figma: Good knowledge of Figma, including prototyping.
  • Photoshop/Illustrator: Very good skills in creating high-fidelity UI mockups and assets.
  • User-Centered Design: Strong in usability testing and feature ideation.
  • Collaborative & Passionate: Love working with teams and staying updated on gaming trends.
  • Strong Aesthetic Sense: Ability to create visually appealing and cohesive designs.
  • Passion for Games: Enthusiastic about both creating and playing games.
  • English: B2 level in speaking and writing.
  • Polish: B1/B2 level.
  • On-site work: Willingness to work from our office in Katowice three days a week. This is not a fully remote position.

Pluses:

  • Unreal Engine experience in UMG animations and simple UI visual effects.
  • Playtesting: Experience in preparing or supporting playtests.
  • Experience with version control software (Perforce preferred).
  • Multiplayer Game Experience: Track record in creating multiplayer games.
  • Multiplatform Development: Experience developing games for PC and consoles.

Salary:

(depending on skills and experience)

  • Contract of Employment: 7 550 – 13 800 PLN (gross) or equivalent on a B2B basis

We Offer:

  • Flexible Work Hours: Core hours 10:00 – 15:00.
  • Hybrid Work Model: 3 days in office, up to 2 days remote.
  • Private healthcare and life insurance.
  • Co-financed Multisport Cards.
  • English Lessons.
  • Relocation Bonus (optional).
  • No Crunch, No Non-Compete Policy.
  • Pet-Friendly Office.
  • Co-financed Participation in Conferences/Workshops (treated as work days).

Submission / Portfolio Instructions:

  • CV: Required.
  • Cover Letter: Optional.
  • Test: Must be willing to complete a test if requested.

Data publikacji: 2026-10-26

Liczba wyświetleń: 228

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