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Unreal Gameplay Programmer (Regular)

dla Roboto w Warszawa

Praca stała Programowanie


We’re looking for a Regular Unreal Gameplay Programmer to join our team and help us build and evolve our game, gameplay systems and development workflows.

We’re a young studio focused on creating smart development pipelines, solid technical foundations and a supportive team culture. You’ll work closely with other programmers and the management team, while having plenty of space for ownership and independent problem-solving.

If you enjoy turning prototypes into reliable gameplay systems and care about clean, maintainable code, we’d love to hear from you.

🎯 What you’ll do

  • Take part in designing game architecture
  • Develop and implement various gameplay systems
  • Turn prototypes into production-ready solutions
  • Write clean, reliable, maintainable and well-optimised C++ code
  • Work both independently and closely with other developers
  • Debug issues and maintain the existing codebase
  • Review implementations to ensure they follow coding guidelines and architecture standards
  • Proactively solve technical challenges and suggest improvements

🛠️ What we’re looking for

  • Solid knowledge of the Unreal Engine 5 ecosystem, including: blueprints, animation blueprints, behaviour trees
  • Strong debugging and profiling skills
  • Experience writing clean and optimised C++ code
  • A proactive approach and strong problem-solving skills

✨ Nice to have

  • At least 3 years of commercial experience in the video game industry
  • Experience working on at least one shipped game
  • Experience with split-screen co-op systems
  • Experience using Plastic SCM
  • Good spoken and written English
  • A genuine interest in video games 🎮

💜 What we offer
🚀 A fresh project
A chance to be involved in an innovative project and contribute to its technical foundations.

🏠 Hybrid work
2 days per week from the office.

🌳 Great office location
A comfortable, atmospheric office located right next to a park.

🕙 Flexible working hours
Core working hours: 10:00–16:00.

🎯 Recruitment Process
We like to keep our recruitment process simple and straightforward:

Interview – a conversation with our team to get to know each other, talk about your experience and tell you more about the project and the role.
Short recruitment task – a practical task that will give you a chance to show us how you approach gameplay programming and problem-solving.
That’s it – no unnecessarily complicated stages. 🙂

👋 Interested?
If this sounds like the kind of project and environment you’d enjoy working in, send us your application. We’d love to hear from you!


Data publikacji: 2026-11-02

Liczba wyświetleń: 265

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