dla Next Episode w Wrocław/remote
Praca stała Zarządzanie
NEXT EPISODE - a new AAA studio led by the director and visionary behind Dying Light and the creative director of Diablo 4 and The Witcher 3. We are starting out with a strong talent base, stable funding and a clear vision.
We are building a First-Person, Open World Action game set in an original universe that blends Science Fiction with Post-Apocalypse. A universe where the catastrophe is not just set dressing, but the foundation of the gameplay. We are working on mechanics that break the conventions of the genre. We will share the details during the interview.
We are looking for people who combine creativity and a willingness to experiment with solid craft and hands-on experience in AAA / AA+ production.
As a Senior Producer at Next Episode, you will coordinate production across the studio’s development teams. Working closely with the Development Director and discipline leads, you will turn the project’s creative and technical vision into clear priorities, realistic plans, and achievable milestones.
You will keep teams aligned, resolve delivery challenges, and build practical production processes that support both creative iteration and predictable progress.
Responsibilities:
Participate in production planning and delivery across programming, design, art, and other development disciplines
Help translate project goals into milestones, team roadmaps, and actionable backlogs together with the Development Director and discipline leads
Lead and improve Agile practices across teams, including sprint planning, daily stand-ups, backlog refinement, reviews, and retrospectives
Coordinate dependencies between teams, resolve blockers, and keep work moving towards shared goals
Identify production risks early, develop mitigation plans, and escalate issues with clear recommendations
Keep priorities, scope, estimates, and team capacity aligned as the project evolves
Maintain clear production documentation and provide leadership with actionable updates on progress, risks, and delivery forecasts
Improve workflows and production tools, keeping processes lightweight and suited to the team’s needs
Requirements:
6+ years of production experience in PC or console game development
At least one shipped AA or AAA title in a production role
Proven experience coordinating multiple development teams and managing dependencies between disciplines
Strong practical knowledge of Agile methods, with the ability to adapt them to different teams and stages of game development
Experience translating project goals into production plans, maintaining backlogs, and tracking milestone delivery
Ability to manage scope, assess production risks, and balance priorities against available team capacity
Strong communication and facilitation skills, including the ability to align stakeholders and resolve conflicting priorities
Hands-on experience with production tracking tools
Fluent English, both written and spoken
Nice to have:
Experience working on first-person open-world games
Experience taking a project from pre-production into full production
Familiarity with Unreal Engine development workflows and dependencies between gameplay, content, and technology teams
Experience coordinating external development partners or outsourcing teams
Professional Scrum Master (PSM), Professional Scrum Product Owner (PSPO), or equivalent certification
What we offer:
Clear, consistent vision for the project and a well-structured production process
Real impact on the direction and shape of the title from an early stage of development
On-site, hybrid or remote cooperation
Relocation package
Data publikacji: 2026-11-10
Liczba wyświetleń: 159
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