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Unreal Engine Developer – macOS Porting (UE 5.5)

dla Enginious Group w Remote (EU-based)
opublikowane przez Wojtek Markowski

Zlecenie Programowanie


About Enginious Group
At Enginious Group, we’re on a mission to democratise storytelling through innovative technology. Our metaverse project, built in Unreal Engine 5.5, combines games, education and AI. We’re now looking for a skilled developer to port the project to macOS, ensuring full compatibility and optimised performance.

Scope of Work
Port an Unreal Engine 5.5 project to macOS (Intel & Apple Silicon).
Profile and optimize performance for Apple hardware.
Fix compatibility issues with shaders, materials, inputs, and plugins.
Collaborate with developers and artists to maintain functional parity across platforms.
Prepare shipping build for distribution.
Handle testing, debugging, and building final macOS versions.

Requirements
3+ years of professional Unreal Engine experience (C++ & Blueprints).
Proven track record of porting UE4/UE5 projects to macOS.
Strong knowledge of Apple optimization (Metal, M1/M2 architecture, rendering pipeline).
Ability to troubleshoot complex compatibility and performance issues.

Nice to Have
Experience with Unreal Engine 5.5 and higher.

We Offer
Clear, short-term contract with potential for future collaboration.
Flexible hours, fully remote.
Direct impact on the final quality of a high-profile metaverse project.

How to Apply
Send your CV and portfolio (UE5/macOS port projects) to careers@enginious.tech with the subject line “UE5 macOS Port”.
Include any case studies or repositories that showcase your macOS porting experience.


Data publikacji: 2025-08-13

Liczba wyświetleń: 227

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